DungeonRender
This is test render of the random dungeon generation. The white dots are doors between rooms. This is the standard size for each of the 1000 dungeons the player is trying to get through.This is test...
View ArticleWorld Generation
This image shows the first randomly generated world. The amount of each terrain type, and placement of each terrain type is all randomly generated as well as the placement of the dungeons. The game...
View ArticleShadows
When you are in the dungeon, you can only see as far as your light will allow you. The game features a dynamic shadowing feature that only shows you what your player can see. This similar to the...
View ArticleBattle Start
The player about to start a battle with a number of orange slimes.The player about to start a battle with a number of orange slimes.
View ArticlePlanning a turn
The player plans out his movement for the next turn.The player plans out his movement for the next turn.
View ArticleEquipping the Bow
This is an image showing the player equipping the bow as their active weapon.This is an image showing the player equipping the bow as their active weapon.
View ArticleBow Range
A debug view showing the range of the bow.A debug view showing the range of the bow.
View ArticleBow Range
This shows a debug view of the range for the basic club weapon.This shows a debug view of the range for the basic club weapon.
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